VSL method CreateTransition
From Virtools Wiki
// Char is a pIn of type Character, that has several animations already assigned Animation anim1 = Char.GetAnimation(0); Animation anim2 = Char.GetAnimation(1); Animation resultanim = Animation.Cast(bc.CreateObject(CKID_KEYEDANIMATION, "TransitionAnimation", true, false)); float f = resultanim.CreateTransition(anim1, anim2, CK_TRANSITION_WARPTOSTART); Char.AddAnimation(resultanim);
